EvoWorld.io Skills: What Every Creature’s Ability Does
Published · Updated · 2 min read
Every creature in FlyOrDie (EvoWorld.io) has one skill. Older guides list invisibility, acid spit or phasing; none of those exist in the current game. The real skill list is in the game's shared.js file, and the descriptions below come from the game's English text file. There are 30 skill entries, and only five kinds are active, which means you trigger them yourself.
Active and passive skills
An active skill fires when you press Space or right-click; the game's own label reads “Active (press right click or space)”. A passive skill works on its own. Some passive skills still have a cooldown, so they cannot trigger again straight away.
The five active skills
| Skill | Creatures | What it does | Cooldown |
|---|---|---|---|
| Swoop | Blue Bird, Red Bird, Blackbird, Brown Bird | Glide down for 3 seconds; prey or food you hit takes double damage | 8 s |
| Speed up | Falcon, Eagle, Hawk, Pumpkin | A quick burst of speed | 7 s |
| Fireball | Dragon | Throws a fireball that takes 25% of the victim's max health and sets it on fire | 8 s |
| Flame | Phoenix | Sets prey on fire every time; burning prey loses 5% of max health per second | 8 s |
| Scythe attack | Ghostly Reaper, Pumpkin Ghost, Grim Reaper | A scythe hit for a share of max health: 35%, 30% or 25% depending on the reaper | 0.5 s |
Passive skills, by what they do
Defence
- Beginner's luck (Fly): 50% chance to dodge a predator's attack.
- Flower love (Butterfly): invisible to predators while sitting on a flower.
- Thick skin (Pterodactyl Child, Pterodactyl): blocks the next attack; 25-second cooldown.
- Stone skin (Stone Eater): 75% chance to block a predator's attack.
- Immortality (Ghost): cannot be killed.
Damage over time
- Infection (Mosquito): a player who bites you has a 20% chance to be infected and lose 1% health per second.
- Sting (Wasp, Hornet): 25% chance to poison prey, 2% health per second.
- Poison (Swamp Monster): always poisons, 3% health per second.
- Burn in hell (Demonic Imp): one-in-three chance to set prey on fire.
Water cures infection and poison, and going into water puts out fire.
Faster eating
- Hunger (Pigeon) and Bloodthirstiness (Vulture, Raven): eat the next food in one bite. Bloodthirstiness does not work on players.
- Fruit eater (Parrot): 25% chance to eat fruit in one bite.
- Frog hunter (Stork) and Digging (Turkey): a chance to find a frog in the swamp or a worm in the ground and eat it at once.
- Laying egg (Hen): lays eggs on the ground for 50 XP each.
Hunting and movement
- Grab prey (Dragonfly): holds a player for 4 seconds.
- Fear (Demonic Bat): the victim is paralysed for 4 seconds.
- Excellent hunter (Owl, Snowy Owl) and Rage (Mad Bat): chances to deal critical damage, plus better vision in the dark.
- Echolocation (Bat): full vision in the dark.
- Diving (Duck, Pelican, Seagull): stay under water longer and swim faster.
- Hot bath (Demonic Egg Eater): swim in lava and drink from it.
- To the moon (cosmic forms): move normally in space and lose less oxygen.
The Cosmic Big Eye is the one form with no skill in the current code.
More from the blog
- FlyOrDie Evolution Order: Every Form from Fly to Grim Reaper
The full evolution order from the EvoWorld.io game code, what the first forms eat, where some forms spawn, and what Reapers can do next.
- How to Stay Alive in FlyOrDie: Water, Oxygen, Poison and Fire
Why you die in EvoWorld.io when nothing eats you: water, oxygen, poison, fire, lava and space, and how the game says to deal with each.